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Stéphane Baudoux

Senior Engineering Manager scaling distributed teams & platforms.

For 13+ years I have scaled engineering organizations and backend platforms in high-traffic travel and fintech. I have led distributed teams of up to 20 engineers, 40+ across my career, owning hiring strategy, organizational design, roadmap execution and operational excellence.

  • Based in France
  • Open to full remote, EU/US time zones
  • French (native), English (C1)

Scope at a glance

Career

  1. 2024–present

    Karavel

    Engineering Manager

    I lead 3 Agile squads (16 engineers across backend and frontend) delivering core travel booking capabilities.

  2. 2021–2024

    DATASOLUTION

    Head of Java Department

    I built and led a ~20-engineer department delivering backend solutions across multiple industries.

  3. 2016–2021

    Orchestra

    Software Engineer → Engineering Manager

    Promoted to Engineering Manager in 2017; I led the backend integration team behind real-time travel connectivity and booking flows.

  4. 2012–2015

    BNP Paribas / Banque de France

    Software Engineer

    I worked on mission-critical banking and mobile applications under strict regulatory constraints.

Full experience

Core competencies

  • Engineering leadership & org design
  • Distributed systems & backend architecture
  • Hiring & talent development
  • Agile at scale
  • CI/CD & developer productivity
  • Reliability & observability
  • Headcount & roadmap planning

On the side: Daídalos

A long-running personal project: an old-school FPS written from scratch, rebuilt on a new graphics API, then turned into the engine underneath it.

  1. Daídalos2008

    An old-school 3D first-person shooter written from scratch in C++ and OpenGL.

    C++ · OpenGL · SDL_mixer

  2. Daídalos DX2010

    The same game rebuilt on DirectX 9, with deferred rendering and dynamic soft shadows.

    C++ · DirectX 9 · HLSL · Deferred rendering · OpenAL

  3. Daídalos Engine2011

    The engine extracted from Daídalos DX and made generic and reusable.

    C++ · DirectX 9 · HLSL · OpenAL · TinyXML2

Read the project story

Let’s talk

I’m open to Senior Engineering Manager roles, in France or fully remote in EU/US time zones.